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normal powered / human

Determination

created by Lucas Silva

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8 traits
9 skills
0 weapons
0 weapon skills
0 transformations
0 summons

Character traits

Traits that belong to the character itself.

PassiveRage

increase damage and speed the more hits i take , each hit increases x0.1 strength and speed (10%) with a cap of x2.5 (250%) and each 3 seconds i dont get hit decrease x0.1 strength and speed Exemple : if i get hit 3 times and increase x0.3 strength and speed and then 9 seconds pass i got back to 0 (normal damage and speed)

WeaknessWeak against all elements

Weak against all elements and receive more damage by 25% but in exchange i have 20% more damage and health

AdvantageUltimate counter

When someone uses their ultimate move gain 50% more defence for 30 seconds, cooldown 2m

ImmunityWeak attacks

have 25% more defence/immunity against weak attacks like punches or anything that punches with their hands and other weak attacks that may have in the game

Stat buffUltimate buffer

Everytime someone uses their ult, gain a health regeneration 1% of total health every second for 30 seconds. no cooldown

PassiveWho needs ultimate

With determination who needs ultimate skill , i get no ultimate skill but in exchange i have 300% (x3) more health and damage and 100% more speed

ImmunityImmunity

Immune to any physical debuff enemies may have , always bypass their passives/defences that includes physical debuffs

PassiveHyper Flow

If not hit for 30 seconds gain a 50% more damage and speed