Character traits
Traits that belong to the character itself.
increase damage and speed the more hits i take , each hit increases x0.1 strength and speed (10%) with a cap of x2.5 (250%) and each 3 seconds i dont get hit decrease x0.1 strength and speed Exemple : if i get hit 3 times and increase x0.3 strength and speed and then 9 seconds pass i got back to 0 (normal damage and speed)
Weak against all elements and receive more damage by 25% but in exchange i have 20% more damage and health
When someone uses their ultimate move gain 50% more defence for 30 seconds, cooldown 2m
have 25% more defence/immunity against weak attacks like punches or anything that punches with their hands and other weak attacks that may have in the game
Everytime someone uses their ult, gain a health regeneration 1% of total health every second for 30 seconds. no cooldown
With determination who needs ultimate skill , i get no ultimate skill but in exchange i have 300% (x3) more health and damage and 100% more speed
Immune to any physical debuff enemies may have , always bypass their passives/defences that includes physical debuffs
If not hit for 30 seconds gain a 50% more damage and speed