edit boss
Edit AshSilverWolf
Character data, combat stats, AI priorities, reactions, phases and encounter rules are sent in the exact structure expected by the API.
psychical attacks from female characters can't damage him
Click any key to create or edit its skill. Empty slots are completely allowed.
Movement, defensive actions and basic mechanics.
Aura, transformation, equipment or special state.
The main combat abilities of the character.
The strongest and most iconic move in the loadout.
Bosses are not limited to the player 1000-point budget. Results are calculated exactly like the API.
Enable only the families used by this boss. Each family contains Damage and Mastery.
These fields describe the boss's default decision-making before phase overrides.
At least one phase is required. Phase IDs are used by skill AI and must be unique.
Encounter start.
Tell the AI when, why and against whom each skill should be used.
No skill usage rules added. The boss can still be implemented with generic AI behavior.
Reactions override ordinary priorities when a specific event occurs.
No reactions added.
These fields define how the battle starts, scales, resets, ends and handles defeated players.
- Boss edit code is required for PUT /bosses/:id.